Press release de-hyped

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Press release de-hyped

Postby random » Tue May 03, 2016 12:58 pm

Activision announced Call of Duty: Infinite Warfare. One of the intrepid readers of Rock, Paper, Shotgun was so agitated with all the hype in the press release that he pulled them and reposted the resulting text. What remains is remarkably sparse. He pulled 38 words from the press release which amounted to nearly 30%.

Call of Duty: Infinite Warfare puts storytelling in a narrative. Infinity Ward breaks ground by exploring weight and its responsibilities. In a time of adversity, the player, as Captain of their warship, must take command against an enemy. Soldiers are thrust into circumstances that will test their training and reveal their character as they learn to lead and make decisions necessary to achieve victory. The game also introduces environments, weaponry and abilities to Call of Duty. The campaign – from combat to fighters – occurs as an experience with loading times and delivers franchise moments that fans love.


For reference, here is the original:

Call of Duty: Infinite Warfare puts storytelling front and center in a rich, immersive narrative. Infinity Ward breaks new ground by exploring the weight of leadership and its responsibilities. In a desperate time of overwhelming adversity, the player, as Captain of their own warship, must take command against a relentless enemy. Experienced soldiers are thrust into extraordinary circumstances that will test their training and reveal their true character as they learn to lead and to make the hard decisions necessary to achieve victory. The game also introduces stunning, never before seen environments, new weaponry and inventive player abilities to Call of Duty. The entire campaign – from boots-on-ground combat to piloting high speed space-fighters – occurs as a near seamless experience with few visible loading times, and delivers the hallmark, blockbuster franchise moments that fans love.

Enjoy!
-Toklat
I'm helping! :)
random
 
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